Quantcast
Channel: Latest Questions by BLOODragonGames
Browsing latest articles
Browse All 14 View Live

How do I make the terrain responsive to the enemy?

I'm new with Unity and need help. In my game, when the enemy is present in a space on the terrain, it changes (such as wind direction, audio and static effects). I want this to occur regardless if the...

View Article



I need help with this parsing error (where is it?)

My script in C# in Unity Engine public class LookAtPlayer : MonoBehavior { var target = Transform; //enemy target var moveSpeed = 1; //move speed ver rotationSpeed = 3; //speed of turning var...

View Article

How do you create a menu using C# in Unity?

For the menu in my game, writing the OnMouseEnter/Exit and color change is all I know how to do. How do you start up a game once a player has left clicked text (Play), how do you give option to change...

View Article

Need help "tentacle" script in C# in Unity?

I'm a fan of Slender, and I've noticed something really special... It gives the illusion of growing moving tentacles when it's about to catch you (or did catch you) as a reaction to you looking at him...

View Article

How do you create a "drip" effect using C#?

I'm still new to a lot of this scripting stuff in C# and was wondering how to create a "drip" effect (like a water droplet forming then falling) script.

View Article


How do you make loop sounds exclusive to distance in C#?

In my game, when the enemy gets to a certian distance, audio (for an example, the sound is called "bread") will be played/looped. When he is farther away (or you move farther away) the audio will stop...

View Article

How do you create a "collect" objection that corresponds with the enemy...

In my game, the point of it is to collect 8 objects. Each time you collect something, it will notify you that you have collected it and how many are left. Once you get all 8, audio will play and the...

View Article
Browsing latest articles
Browse All 14 View Live




Latest Images